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AR and 3D glossary

In short: This glossary defines the terms you meet when making AR models for phones and websites, in one or two sentences each. Terms are grouped into file formats, viewers and how models are made.

File formats

TermMeaning
USDUniversal Scene Description, Pixar's open format for describing 3D scenes.
USDA / USDCThe text (USDA) and binary (USDC) forms of a USD file.
USDZA USD scene and its textures in one uncompressed zip file; Apple's AR format.
glTFGL Transmission Format by the Khronos Group, an open format for delivering 3D models, often called the JPEG of 3D.
GLBThe binary, single-file form of glTF 2.0.
OBJAn older text 3D format for geometry, with materials in a separate .mtl file.
Reality fileApple's .reality format from Reality Composer, for AR scenes with behaviors.

Viewers and platforms

TermMeaning
AR Quick LookApple's built-in AR viewer on iPhone, iPad and Vision Pro; opens USDZ.
Scene ViewerGoogle's AR viewer on Android; opens GLB and glTF.
model-viewerA free web component by Google that shows GLB models on a web page and starts AR on phones.
WebXRA web standard that lets browsers run AR and VR sessions.
ARKit / ARCoreApple's and Google's AR frameworks; a phone must support one of them for AR.

Making models

TermMeaning
PhotogrammetryBuilding a 3D model from many overlapping photos or video frames of an object.
Object CaptureApple's photogrammetry technology in RealityKit.
LiDARA depth sensor on some iPhones and iPads that measures distance with light.
MeshThe surface of a 3D model, made of triangles (polygons).
TextureAn image wrapped onto a mesh to give it color and detail.
PBRPhysically based rendering: materials described by color, roughness and metalness so they look right under any light.
Real-world scaleA model stored at its true size, so it appears at that size in AR.
Gaussian splattingA newer way to capture scenes as millions of soft points instead of a mesh; not supported by AR Quick Look.

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FAQ

What is the difference between AR and 3D?

A 3D model is the object; AR is showing that object in your real surroundings through a camera.

Which format should I use for AR on all phones?

Both USDZ (iPhone) and GLB (Android and web). jpgtousdz creates both from one upload.

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